C++ Programming Tutorial
C++ Programming Tutorial: for Beginners
Hellos Guys , I am ' Garry ' an Machine learner , Deep Learner , Developer .
Do you want to know about the C++ with my own tips then keep reading.
1.IntroWanted to write a guide on how to navigate around Java code ( source in between lines ). In this tutorial, I will assume you already know about the variables, simple enough right ? Don’t think of it as an incredible construct ( ) it’s a means to an end ! Same as a normal C++’er, you can keep looping a loop indefinitely if you need to, but you will eventually need to break the loop. So the variables are only meant to function like a chain of control . You can see how the stack is kept alive within loops : A variable will keep pushing more instructions and return value : And more on the Stack : You can also place a variable within the next memory location within a single memory location (!!
2. C++ Functions
1. Incanter, Standard Deviation and Closure http://gcc.gnu.org/ml/std-d.html#h/mlimi/javax_java_functions.html#mset Parallel Operations This section shows more details about Parallel Operations in C++ (And Java) And will help you understand why Parallel programming is a good idea 2. File I/O Operations http://gcc.gnu.org/ml/std-d.html#h/mlimi/javax_file_io.html#mset Partitioning Files 3. Subroutines and Functions http://gcc.gnu.org/ml/std-d.html#h/mlimi/javax_subroutines.html#mset 4. Dynamic Code http://gcc.gnu.org/ml/std-d.html#h/mlimi/javax_dynamic_code.html#mset Processing Text http://gcc.gnu.org/ml/std-d.html#h/mlimi/javax_processor_xml.html#mset 5. Some Tips: Reading DLL Files http://gcc.gnu.org/ml/std-d.html#h/mlimi/javax_dll.html#mset Processing Images http://gcc.
3. Arrays
1. When to use arrays in an application Arrays are best for initial data. Arrays can store any data type including arrays of fixed length (1 to n), range types (2, 3, 4) or of a custom type (3D). Consider the example below for 3D array (obvious)
var characterArr = [ [ 'a' , 'b' , 'c' , 'd' , 'e' , 'f' , 'g' , 'h' ], [ 'a' , 'b' , 'c' , 'd' , 'e' , 'f' , 'g' , 'h' ] ];
var chessPlayer = new characterArr [ 'd' ];
var zergPlayer = new characterArr [ 'f' ];
CharacterArr and ChessPlayer represent a bunch of characters. If we want to learn about another character like Alien, we need to get the number of bytes representing that character. In my opinion, you need to use arrays for initial data handling.
4. C++ Variables
variable A variable is a property of an object which can be changed by the code. We can use variables to store data. The data can be anything we need. The name of the variable will not change when we use it, the data inside will be changed when we change the value of the variable. Example: In this example I have created a variable i1 and now I can write values of i1 i2 and update i1 i2. If i1 i2 is changed, then you will get the new value of i1 i2 . But when the i1 i2 is not changed, then you will get the old value of i1 i2 . This is why I prefer not to have any variables in my program. The other alternative would be to use assignment statement to update the value of the variable. Example: We are now able to set the values of the variable using the code i1 i2 .
5. Parameters
Below are the example of handling parameters with Object class Point(object):
def __init__(self, x, y):
self.x = x
self.y = y
def get(self):
return self.x,
self.y
class Point2D(Point):
def __init__(self, 2, 4):
self.x = 2
self.y = 4
class Point2D(Point):
def __init__(self, 2, 4, np.na):
self.x = np.na(self.x)
self.y = np.na(self.y)
self.set(2, 4, np.na.T)
def get(self): return self.x
def set(self, value):
if (isNaN(value)) return 0
self.set(2, 4, np.na.T)
class Point2D(Point):
def __init__(self, 2, 4):
self.x = 2
self.y = 4
def set(self, value):
if (isNaN(value)) return 0
self.set(2, 4, np.na.T)
def get(self): return self.x
def set(self, value):
if (isNaN(value)) return 0 self.
6. C++ Functions
In this section, I will discuss a few functions that I have coded in my project in Java. I have found that it is easier to move functions from one file to the other if you convert them to lambda, that is, if you create a string and name the function it is converted to a lambda and this function is available in the same place where the function was originally created.
Function in Java function
Title()
{ Text = "Hello" + " World!"; ReturnText = "I'm the world " + ReturnText; }
Function in Python from os import open if __name__ == '__main__' : open ( "C:\tfo.py" , 'r' ) def title ( text ): return "Hello World!" Executing Open file "C:\tfo.py" and type the following code: title = title + " Hello World!
The do-while Loop
Have you ever used the while loop? Yes, well If your get complicated then its probably the while loop. When you are dealing with complex data structures then the while loop is the best way to handle them. When I am faced with the complex I always wonder what would be the most efficient way to do the operation on my structure. If I write the thing as a loop then the line numbers of my source code will become really long because of all the break from the while loop. So the best way to do my operation is to use the while loop. The most important thing to remember in the while loop is to keep track of the thread. The while loop should not be a loop that manages the loop, but a loop that manages the iterations.
For Loop
For loop: Define a while loop that iterates over a field until it finds out its null value.
class Point
{ public:
Point(int x, int y) :
x(x) {} ~Point()
{ cout << "Point is null" << endl; } }
Run static int length; int main(int argc, char **argv)
{ while( length < 100)
{ cout << " {} ", ++length; }
return 0; }
OP -1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
static int length ;
int main ( int argc , char * * argv )
{ while ( length < 100 )
{ cout << " {} " , ++ length ; }
return 0 ; }
Verbose static int length;
static Point Point1(int x, int y)
{ this.x = x; this.y = y; }
static void main(int argc, char **argv)
{ Point1 p1; for(int i = 0; i < length; i++)
{ p1.x += 10; p1.y += 5; p1.x = 1; }
for(Point p1; p1.x == 0 || p1.x == 10; p1.y == 0 || p1.
Switch Statement
“ #define INVALID_HANDLE_TYPE __declspec(nilptr)
#define KEY_VALUE(val) const
#if WINDOWSCROLL && ((WINDOWSCROLL::is_active && <&state>) && $KEY)
{ typedef bool __gchar_t::KeyValue_;
typedef __gchar_t::KeyValue_QWORD;
typedef __gchar_t::KeyValue_MULT;
#if TRACEQWRITE && Windows::SysAllocator::Text::LeakReplaceOfFile_
{ if ((strstr(key)) != '')
{ QWORD vbRemoveVal = _strdup(key, KEY_VALUES::V(val)) - _strdup(val, KEY_VALUES::V) - _strdup(vbRemoveVal); if (!
Recursion
Very simply explained, a recursive function is one that compiles into the same basic body with additional arguments passed into the function. Take a function take 10 numbers and divide them with 10, into each number it will take the remainder and the result. static void divide_10(int n) { int gcd = n & 10; int div = gcd - n * gcd; int v = divide(div, n - div); System.out.println(v); } 1 2 3 4 5 6 7 8 9 10 11 12 13 14 static void divide_10 ( int n ) { int gcd = n & 10 ; int div = gcd - n * gcd ; int v = divide ( div , n - div ) ; System . out . println ( v ) ; } In this function we are taking 10 numbers and calculating gcd and dividing it with 10, then we take the remainder and the result, after that we print out the result.
The Linked List
A List is the root of all data structure . You can think of a list of information like a table of all the computer systems that exist in the world. Converting data to tables. List data structure data data std::list : forEach in this case can be used to get the last data in a list and if it's null, return default value. in this case can be used to get the last data in a list and return default value. C++ Programming Tutorial The iterator Good news, the iterator is optional. But it is not. C++ Programming Tutorial Xursor Suppose you want to read from a file in an array.
Conclusion
if you do not know anything about C++ Programming, then I highly suggest that you start learning about it with our tutorials For any doubts please feel free to comment. Cheers!
Wanted to write a guide on how to navigate around Java code ( source in between lines ). In this tutorial, I will assume you already know about the variables, simple enough right ? Don’t think of it as an incredible construct ( ) it’s a means to an end ! Same as a normal C++’er, you can keep looping a loop indefinitely if you need to, but you will eventually need to break the loop. So the variables are only meant to function like a chain of control . You can see how the stack is kept alive within loops : A variable will keep pushing more instructions and return value : And more on the Stack : You can also place a variable within the next memory location within a single memory location (!!
2. C++ Functions
1. Incanter, Standard Deviation and Closure http://gcc.gnu.org/ml/std-d.html#h/mlimi/javax_java_functions.html#mset Parallel Operations This section shows more details about Parallel Operations in C++ (And Java) And will help you understand why Parallel programming is a good idea 2. File I/O Operations http://gcc.gnu.org/ml/std-d.html#h/mlimi/javax_file_io.html#mset Partitioning Files 3. Subroutines and Functions http://gcc.gnu.org/ml/std-d.html#h/mlimi/javax_subroutines.html#mset 4. Dynamic Code http://gcc.gnu.org/ml/std-d.html#h/mlimi/javax_dynamic_code.html#mset Processing Text http://gcc.gnu.org/ml/std-d.html#h/mlimi/javax_processor_xml.html#mset 5. Some Tips: Reading DLL Files http://gcc.gnu.org/ml/std-d.html#h/mlimi/javax_dll.html#mset Processing Images http://gcc.
3. Arrays
1. When to use arrays in an application Arrays are best for initial data. Arrays can store any data type including arrays of fixed length (1 to n), range types (2, 3, 4) or of a custom type (3D). Consider the example below for 3D array (obvious)
var characterArr = [ [ 'a' , 'b' , 'c' , 'd' , 'e' , 'f' , 'g' , 'h' ], [ 'a' , 'b' , 'c' , 'd' , 'e' , 'f' , 'g' , 'h' ] ];
var chessPlayer = new characterArr [ 'd' ];
var zergPlayer = new characterArr [ 'f' ];
CharacterArr and ChessPlayer represent a bunch of characters. If we want to learn about another character like Alien, we need to get the number of bytes representing that character. In my opinion, you need to use arrays for initial data handling.
4. C++ Variables
variable A variable is a property of an object which can be changed by the code. We can use variables to store data. The data can be anything we need. The name of the variable will not change when we use it, the data inside will be changed when we change the value of the variable. Example: In this example I have created a variable i1 and now I can write values of i1 i2 and update i1 i2. If i1 i2 is changed, then you will get the new value of i1 i2 . But when the i1 i2 is not changed, then you will get the old value of i1 i2 . This is why I prefer not to have any variables in my program. The other alternative would be to use assignment statement to update the value of the variable. Example: We are now able to set the values of the variable using the code i1 i2 .
5. Parameters
Below are the example of handling parameters with Object class Point(object):
def __init__(self, x, y):
self.x = x
self.y = y
def get(self):
return self.x,
self.y
class Point2D(Point):
def __init__(self, 2, 4):
self.x = 2
self.y = 4
class Point2D(Point):
def __init__(self, 2, 4, np.na):
self.x = np.na(self.x)
self.y = np.na(self.y)
self.set(2, 4, np.na.T)
def get(self): return self.x
def set(self, value):
if (isNaN(value)) return 0
self.set(2, 4, np.na.T)
class Point2D(Point):
def __init__(self, 2, 4):
self.x = 2
self.y = 4
def set(self, value):
if (isNaN(value)) return 0
self.set(2, 4, np.na.T)
def get(self): return self.x
def set(self, value):
if (isNaN(value)) return 0 self.
6. C++ Functions
In this section, I will discuss a few functions that I have coded in my project in Java. I have found that it is easier to move functions from one file to the other if you convert them to lambda, that is, if you create a string and name the function it is converted to a lambda and this function is available in the same place where the function was originally created.
Function in Java function
Title()
{ Text = "Hello" + " World!"; ReturnText = "I'm the world " + ReturnText; }
Function in Python from os import open if __name__ == '__main__' : open ( "C:\tfo.py" , 'r' ) def title ( text ): return "Hello World!" Executing Open file "C:\tfo.py" and type the following code: title = title + " Hello World!
The do-while Loop
Have you ever used the while loop? Yes, well If your get complicated then its probably the while loop. When you are dealing with complex data structures then the while loop is the best way to handle them. When I am faced with the complex I always wonder what would be the most efficient way to do the operation on my structure. If I write the thing as a loop then the line numbers of my source code will become really long because of all the break from the while loop. So the best way to do my operation is to use the while loop. The most important thing to remember in the while loop is to keep track of the thread. The while loop should not be a loop that manages the loop, but a loop that manages the iterations.
For Loop
For loop: Define a while loop that iterates over a field until it finds out its null value.
class Point
{ public:
Point(int x, int y) :
x(x) {} ~Point()
{ cout << "Point is null" << endl; } }
Run static int length; int main(int argc, char **argv)
{ while( length < 100)
{ cout << " {} ", ++length; }
return 0; }
OP -1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
static int length ;
int main ( int argc , char * * argv )
{ while ( length < 100 )
{ cout << " {} " , ++ length ; }
return 0 ; }
Verbose static int length;
static Point Point1(int x, int y)
{ this.x = x; this.y = y; }
static void main(int argc, char **argv)
{ Point1 p1; for(int i = 0; i < length; i++)
{ p1.x += 10; p1.y += 5; p1.x = 1; }
for(Point p1; p1.x == 0 || p1.x == 10; p1.y == 0 || p1.
Switch Statement
“ #define INVALID_HANDLE_TYPE __declspec(nilptr)
#define KEY_VALUE(val) const
#if WINDOWSCROLL && ((WINDOWSCROLL::is_active && <&state>) && $KEY)
{ typedef bool __gchar_t::KeyValue_;
typedef __gchar_t::KeyValue_QWORD;
typedef __gchar_t::KeyValue_MULT;
#if TRACEQWRITE && Windows::SysAllocator::Text::LeakReplaceOfFile_
{ if ((strstr(key)) != '')
{ QWORD vbRemoveVal = _strdup(key, KEY_VALUES::V(val)) - _strdup(val, KEY_VALUES::V) - _strdup(vbRemoveVal); if (!
Recursion
Very simply explained, a recursive function is one that compiles into the same basic body with additional arguments passed into the function. Take a function take 10 numbers and divide them with 10, into each number it will take the remainder and the result. static void divide_10(int n) { int gcd = n & 10; int div = gcd - n * gcd; int v = divide(div, n - div); System.out.println(v); } 1 2 3 4 5 6 7 8 9 10 11 12 13 14 static void divide_10 ( int n ) { int gcd = n & 10 ; int div = gcd - n * gcd ; int v = divide ( div , n - div ) ; System . out . println ( v ) ; } In this function we are taking 10 numbers and calculating gcd and dividing it with 10, then we take the remainder and the result, after that we print out the result.
The Linked List
A List is the root of all data structure . You can think of a list of information like a table of all the computer systems that exist in the world. Converting data to tables. List data structure data data std::list : forEach in this case can be used to get the last data in a list and if it's null, return default value. in this case can be used to get the last data in a list and return default value. C++ Programming Tutorial The iterator Good news, the iterator is optional. But it is not. C++ Programming Tutorial Xursor Suppose you want to read from a file in an array.
Conclusion
if you do not know anything about C++ Programming, then I highly suggest that you start learning about it with our tutorials For any doubts please feel free to comment. Cheers!
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